local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133210271
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 271001
L2_1.gadget_id = 70330064
L3_1 = {}
L3_1.x = -3705.993
L3_1.y = 123.357
L3_1.z = -838.217
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.997
L3_1.y = 61.731
L3_1.z = 359.708
L2_1.rot = L3_1
L2_1.level = 30
L2_1.interact_id = 35
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 271002
L3_1.gadget_id = 70330090
L4_1 = {}
L4_1.x = -3703.36
L4_1.y = 112.218
L4_1.z = -839.61
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 46.197
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 271003
L4_1.gadget_id = 70330094
L5_1 = {}
L5_1.x = -3691.989
L5_1.y = 122.442
L5_1.z = -900.765
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.744
L5_1.y = -0.002
L5_1.z = 1.02
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 271001
L5_1 = 271002
L6_1 = 271003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
